ELUVIO MODS (
eluviomods) wrote in
spaceports2017-02-01 05:42 pm
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// POST-EVENT FEEDBACK_
// POST-EVENT FEEDBACK_ ![]() With our first event concluded, we'd like to hear from you about what you thought! There are two components to this feedback post. ➣ Mod Feedback First, we would like you to tell us, the mods, what you thought of the way the event was run. What worked? What didn't? What did you like? What didn't you like? Through watching the game communities and some player feedback, we've identified three areas that seemed to cause some issues and would like to hear any thoughts you might have on both of them. PACING: Because this was the game's first plot event and we acknowledge the slower pace of DWRP these days, we thought allowing the playerbase a month to work through the mission would allow plenty of time to thread, explore the setting, and complete logs without a significant amount of backtagging that might slow things down. However, we noticed that approach didn't seem to turn out to be as helpful as we thought it would. So we would like to hear your thoughts on how to achieve a good balance of time to thread versus not slowing the game down to a crawl.Aside from those three points, please let us know if there are any other areas that we need to take into consideration. In order to avoid repeating the same responses, we may not be responding to every comment, however we will be reading them. ➣ Player Feedback The second component of this post is to give you, players, the opportunity to discuss your experience with the event. Our hope is that having a venue for open, honest communication with one another will help alleviate frustrations and enable things run more smoothly going forward. We ask that you please keep things civil and respectful. Discussing frustrations is welcome and encouraged. Insulting one another is not. |
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A link to the Eluviopedia is featured twice on the mod journal and has been since the community was created! First, it's located in the link section on the sidebar on all the game communties. Second, it's in the main navigation under "History." The player locations post is meant to be used for all player created locations, whether that's ships they bring into the fleet, businesses they create for the Eluvio, or other locations they want. The form itself has contained that since the beginning! That page is currently in the process of getting a coding overhaul for easier navigation and will be switched over shortly, however it should be noted that players can still comment to it at any time to add whatever they'd like to the game.
Regarding the jobs given in application acceptances, we will not be adding those to the locations of the game. They are given to players to have a jumping off point for their characters to have a conversation piece or small plot point to work with once they are in play. However, if players wish for their job location to have a more prominent role, they are more than welcome to comment to the player location page to have it added!