Feb. 1st, 2017

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[personal profile] eluviomods

It's that time of the month: Activity Check! This runs from the 1st to the 5th of every month. All characters are required to respond to the post. All players need to fill out the form provided below! If you do not respond by the 5th, you will be removed from the game!

➣ Rules
We require two proofs in any combination of the following:
  • Ten comments from your character in a single thread on a network post or an IC contact/inbox post
  • Five comments from your character in a single thread in a log post
  • Multiple threads cannot be combined to reach the required number of comments per proof. Which means only two threads will be accepted for monthly activity and they can be in any combination as listed above. All threads must be from posts made during the AC month. In the case of inbox threads, the top level must be dated within the AC month.

    Characters who do not have enough proof are considered dropped and will be swept from the game! Players can reapp these characters in the following app period so long as the mods are told in this post. We do understand that sometimes other circumstances may prevent players from reaching enough comments, and will work with players in these situations.

    Players who idle/do not post to AC or the drop page will be swept from the game and barred from reapping into the game for a month.

    If you have gone on a hiatus, please link your comment from the hiatus page! Remember that only hiatuses lasting 2+ weeks will excuse you from AC.

    Characters dropped this round:

    ➣ Form

    eluviomods: (Default)
    [personal profile] eluviomods

    ➣ Unexpected Consequences

    As the Eluvio's crew prepares to send a retrieval ship down to pick up Alpha and Beta teams, disturbing reports of thermonuclear explosives detonating on the planet's surface start coming in to the command center. Scans show multiple detonations across the face of the planet and more happening every minute. The identity of those responsible for the initial warhead launches is indeterminable from the information the crew's able to compile, but one thing is certain: the deactivation of the defense grid by Beta team made it possible.

    It's a race against time to get the teams back before nuclear fallout reaches them, but when the ship touches down at the LZ, another wrench in the works is discovered. Groups of frightened Trilk and Fek, conflict forgotten in the face of extinction, are futilely attempting to flee unavoidable death.

    Captain Larson sends out a call for all available pilots willing to brave the falling bombs to head to the surface and evacuate as many of the Trilk and Fek as possible. There's no way to save them all, but the least the crew can do is try to save some of them.

    ➣ OOC Details and Information

    Regardless of whether they participated in the any of the missions, all characters are now able to travel to the planet's surface to round up Trilk and Fek and evacuate them back to the Eluvio. Characters capable of flying spacecraft will be able to fly the Eluvio's cargo ships and those who can't are welcome to accompany the ships to help the evacuation effort. Please note that only pilots and characters with experience flying spacecraft will be permitted to fly the cargo ships. There isn't any time to teach the skills to characters that don't already possess them.

    There are 20 cargo ships. Each cargo ship can hold 1 pilot, 2 non-pilot crew members, and 5 Trilk or Fek. This means that the maximum number of aliens that can be rescued is 100.

    When Alpha and Beta teams arrive the LZ, there will be Eluvio personnel on hand to explain the situation. These characters will then be able to individually decide to either return to the ship or help with the evacuation.

    The evacuation efforts will last from February 1st through February 4th. After that point, all ships and characters will be recalled to the Eluvio whether they have the full 100 or not. The Eluvio will then set a course away from Oros, leaving it and the remainder of its inhabitants to their unfortunate end.

    Player participation will determine how many, if any, of the Fek and Trilk are rescued. Remember that the maximum number will be 100.

    Once the alien refugees are brought aboard the ship, they will need to be integrated into life aboard the ship. Luckily for both the aliens and the Eluvio crew, there are some "experts" on hand to help the transition.
    TRILK - One of the potential groups of Trilk refugees will be the individuals Gamma Team 4 encountered. If rescued, the Trilk will manage to convey to the Eluvio crew that they want those team members to serve as their liaisons for adapting to life in the fleet. This means that Allura, James Kirk, Leia Organa, Hera, and Leonard McCoy will be designated the resident Trilk experts.

    FEK - One of the potential groups of Fek refugees will be the individuals that Gamma Team 5 encountered. Because they are at least a little familiar with those team members, these Fek will convey to the Eluvio crew that they want them to serve as their liaisons for adapting to life in the fleet. This means that Eichi Tenshouin, Yuuri Katsuki, and Victor Nikiforov will be designated the resident Fek experts.

    LIAISONS - Liaisons will be asked to help with all things related to their alien of choice, whether that's mediating disputes between the still hostile groups, teaching them (and learning themselves) how to communicate with everyone, or helping them set up quarters and use the Eluvio's technology. Thanks to everyone's collective ventures on the planet, the R&D Department will have compiled a mostly good codex of the Trilk and Fek languages. This decoding and language dictionary will be uploaded immediately to all character devices on February 4th!
    Please feel free to NPC the Trilk and Fek as you desire. If you want to use them for a plot device, go ahead. If you want to have your character help one set up a jewelry shop and be best friends, that's absolutely allowed. If they become too unruly and need to be thrown out of the airlock, well, these things do happen!

    The surviving Fek and Trilk are assumed to be the last of their kind. For the time being, please assume that they're going to be a permanent part of the fleet.

    IF YOUR CHARACTER IS GOING TO PARTICIPATE IN THE EVACUATIONS please comment HERE with the name of the character(s) involved (groups no larger than three), the type of alien rescued (Fek, Trilk, or a combination) and the number of each. Please remember that a cargo ship can only hold five of the aliens at a time due to their size. Characters can make multiple trips, though the combined number of Fek and Trilk refugees cannot exceed 100. Because of this, please don't claim that your character or your character's group saved all 100. Everyone who wants to participate will be able to do so and will be given credit ICly for it.

    But that's not all! The ripple effects from the Oros Mission will be felt for considerable time to come. For instance:
    Lee Adama and Agent Carolina will be awarded medals of commendation for their leadership in the field. These medals are made of an unknown substance and shaped like a sixteen-point star. (Just a little FYI, you guys might want to hang onto them.) They'll also be given free passes to the day spa to get some much needed R&R.

    Dorian Pavus will be offered a position with the Research Department, where he'll be tasked to learn more about the samples Gamma Team 3 brought back to the Eluvio. He'll be trained to use all available technology. Once proficient, he'll be asked to create video and holographic models of Oros using the video that Team 3 took.

    Reim Lunettes will be recognized for his quick thinking during Gamma Team 2's mission and will also be awarded a position with the Research Department. He'll be asked to create models and maps of the area in which the team buried the Beeping Device.

    Koumyou will, upon arrival back to the ship, find one of those weird mutant rats that Gamma Team 2 had a run in with in his quarters.

    Sombra will find a holographic puzzle box sitting on her bed when she returns to her quarters. It will be extraordinarily difficult to solve even for her talents. When she does manage to get it open, she will find the first of a series of clues. (When Sombra gets the puzzle box open, please PM us so that we can provide you with the first clue.) There's a mystery afoot that, once unraveled, will begin to shed a tiny bit of light on what's really going on aboard the ISC Eluvio.
    ➣ And coming soon...

    The events of the Oros Mission have set off a string of events that will steer us through our first plot module. The next installment will begin in March. Keep an eye on the OOC comm for further details as February draws to a close.

    eluviomods: (Default)
    [personal profile] eluviomods

    It was brought to our attention that the AC failure/reapp part of our AC policy didn't make any sense and after discussing it, we agreed. So we made an adjustment and would like to explain and clarify what's going on. We also want to clarify what counts as the AC period, as there's some confusion over that as well.

    The AC period is January 1st through January 31st. All proofs must take place in January. Comments made in February will not count toward January's AC.

    ➣ For January's AC period only

    If you don't have the required AC and you want to remain in the game, comment to the AC CHECK POST and fill out the form. Where you would link your proofs, just state that you don't have the proofs and that you will reapply for the character when applications open in February. The application period for February is February 4th through February 7th. Resubmit the application for the character during the app round.

    Your character's journal will remain in the communities through the application period. IF YOU FAIL TO RESUBMIT THE APPLICATION, your character will be considered dropped and will be swept from the game and the communities.

    ➣ For future AC periods

    If you don't have the required AC, your character will be swept from the game. You will be able to reapply for that character during the following month's application round, provided that the character is still available to be apped. Please be aware that once a character is dropped it is considered up for grabs by anyone who would like to apply. If someone reserves before you, you are welcome to challenge, but simply playing the character in the game previously does not guarantee your app will win the challenge.

    So for example, you fail February's AC (which is held March 1st through the 5th). Your character will be swept from the game. You may then reapply in April. If someone else submits a reserve for that character in April before you get to do it, you can reserve and declare your intent to challenge. However, both applications will be reviewed equally. Yours will not be given preference just because you played the character last month. By that same token, yours will not be placed at a disadvantage just because you didn't pass AC.

    We hope this clarifies things for everyone! If you have any questions, feel free to ask them here. The FAQ has also been updated to reflect all of this.

    eluviomods: (Default)
    [personal profile] eluviomods

    With our first event concluded, we'd like to hear from you about what you thought! There are two components to this feedback post.

    ➣ Mod Feedback

    First, we would like you to tell us, the mods, what you thought of the way the event was run. What worked? What didn't? What did you like? What didn't you like?

    Through watching the game communities and some player feedback, we've identified three areas that seemed to cause some issues and would like to hear any thoughts you might have on both of them.
    PACING: Because this was the game's first plot event and we acknowledge the slower pace of DWRP these days, we thought allowing the playerbase a month to work through the mission would allow plenty of time to thread, explore the setting, and complete logs without a significant amount of backtagging that might slow things down. However, we noticed that approach didn't seem to turn out to be as helpful as we thought it would. So we would like to hear your thoughts on how to achieve a good balance of time to thread versus not slowing the game down to a crawl.

    Currently, we're considering providing less OOC time to complete events and missions in the hope of encouraging things to move along more quickly.

    PARTICIPATION: When slots are limited, it's important that the players who sign up to take part in missions or events participate. This means actively playing with the group you sign up for and participating in logs, posts, or OOC communication. To encourage players not to squat on slots, we have a penalty system in place. Currently, if a player signs up for something that's plot important or has limited slots and then doesn't participate, that player will be ineligible to sign up their character(s) for the next two missions.

    If there are other ways you believe might encourage participation or discourage signing up for a spot and then not participating, please let us know.

    MOD GUIDANCE: We've been made aware that some players are struggling with the level of freedom provided to build the game environment along with us. Player contribution to the setting and the environment as a whole is a vital part of the collaborative game experience we want Eluvio to be. We want you to feel comfortable creating the details inside the framework we provide.

    How can we help you achieve that level of comfort? We can't restrict player freedom too drastically or we run the risk of micromanaging everything you do and that's something we expressly want to avoid. We do intend to provide a little more structure to the next plot than what was provided for the Oros Mission and we're always available to answer questions about what characters can do in a particular setting or during a plot. But if there are other things you think would help, we want to know.
    Aside from those three points, please let us know if there are any other areas that we need to take into consideration. In order to avoid repeating the same responses, we may not be responding to every comment, however we will be reading them.

    ➣ Player Feedback

    The second component of this post is to give you, players, the opportunity to discuss your experience with the event. Our hope is that having a venue for open, honest communication with one another will help alleviate frustrations and enable things run more smoothly going forward.

    We ask that you please keep things civil and respectful. Discussing frustrations is welcome and encouraged. Insulting one another is not.